Defend the Gate v0.5.7
A downloadable game for Windows
CONTROLS:
Movement - A ,D or Arrow Left , Arrow Right
Shoot - Space and Left Mouse Button
Spawn Enemies - E
Mute Music - M
Use Buttons - 1,2,3
Coin = Buys Arrows
Clock = enhanced energy recovery rate for 5 seconds
Lightning = replenishes 20 energy
Updatee 27th May 2024, v0.5.7
- Ork-Axe are now in Pooling.
- Arrows und Ork-Axe enemies will now be sorted in a child GameObject.
- Arrows should now affect only one enemy and not all on the same position.
- Windows is now resizeable
Update 26th May 2024, v0.5.6:
* Ork AXE has now the right walking, hurt and die animations
* When enemies die, they get a new layerMask, so that the arrows will fly through them to damage the living enemies.
* Arrow is now affected by gravity. The Arrowtip will now rotate to the ground if he flies down.
* Change the size of the ShootArea, so that the part where you can aim is bigger.
* Arrows are now in a pooling system.
* Buttons for Arrows/Buffs are now usable with Keys 1,2,3
* With M you can now mute and unmute the music.
Update 15th May 2024, v0.5.5:
Added Animations to the Enemies.
Update 10th May 2024, v0.5-Alpha:
reworked the Canvas/Menus.
Added 2 more enemies , not showing right now.
reworked the shooting
Added movement to the Hero, left and right (A,D, Arrow Keys left and right)
###
Early Version of my first game. I started Game-Dev end of february.
It's a simple Tower Defense, in the real meaning of it. You need to defend the Tower-Gate as an Archer.
Controls:
Shooting: Left Mouse Button or Space
Enemy Spawning is now just manually via the Button.
Every shoot costs energy and arrow.
You can buy more Arrows with the coin Icon. It will be changed to an arrow icon.
The clock gives you a higher replenish rate for the energy for 5 seconds.
The lightning replenishes immediatly 20 energy. When your energy is 35 or above, the lightning item is not usable. In the Pause /Settings menu you can choose to set the number higher .
If your Archer dies , you can spawn him again when you click on the archer icon.
In the moment there is no win or lose state in the Game. You can manually spawn as much enemies as you want. Have an eye on your energylevel and use the buffs .
I am sure there are some bugs and errors. I would be glad and it would be nice if you could write a message if you find something.
Sounds are still missing, animations and so on are still on the todo.
Status | Prototype |
Platforms | Windows |
Author | iN-Studio |
Genre | Fighting |
Made with | Unity, Aseprite |
Tags | 2D, Fantasy, firstgame, Singleplayer, Tower Defense |
Average session | A few seconds |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Development log
- Version 0.5.7May 27, 2024
- Small v0.5.6 UpdateMay 25, 2024
- Little v0.5.5 UpdateMay 15, 2024
- Version 0.5-AlphaMay 10, 2024