Defend the Gate v0.5.5
A downloadable game for Windows
CONTROLS:
Movement - A ,D or Arrow Left , Arrow Right
Shoot - Space and Left Mouse Button
Spawn Enemies - E
Coin = Buys Arrows
Clock = enhanced energy recovery rate for 5 seconds
Lightning = replenishes 20 energy
Update 15th May 2024, v0.5.5:
Added Animations to the Enemies.
Update 10th May 2024, v0.5-Alpha:
reworked the Canvas/Menus.
Added 2 more enemies , not showing right now.
reworked the shooting
Added movement to the Hero, left and right (A,D, Arrow Keys left and right)
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Early Version of my first game. I started Game-Dev end of february.
It's a simple Tower Defense, in the real meaning of it. You need to defend the Tower-Gate as an Archer.
Controls:
Shooting: Left Mouse Button or Space
Enemy Spawning is now just manually via the Button.
Every shoot costs energy and arrow.
You can buy more Arrows with the coin Icon. It will be changed to an arrow icon.
The clock gives you a higher replenish rate for the energy for 5 seconds.
The lightning replenishes immediatly 20 energy. When your energy is 35 or above, the lightning item is not usable. In the Pause /Settings menu you can choose to set the number higher .
If your Archer dies , you can spawn him again when you click on the archer icon.
In the moment there is no win or lose state in the Game. You can manually spawn as much enemies as you want. Have an eye on your energylevel and use the buffs .
I am sure there are some bugs and errors. I would be glad and it would be nice if you could write a message if you find something.
Sounds are still missing, animations and so on are still on the todo.
Updated | 4 days ago |
Published | 12 days ago |
Status | Prototype |
Platforms | Windows |
Author | iN-Studio |
Genre | Fighting |
Made with | Unity, Aseprite |
Tags | 2D, Fantasy, firstgame, Singleplayer, Tower Defense |
Average session | A few seconds |
Inputs | Keyboard, Mouse |
Download
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Development log
- Little v0.5.5 Update4 days ago
- Version 0.5-Alpha9 days ago